Sanity is a scarce resource with no pills or lights. Be careful finding this Nightmare ghost.
Starting Sanity |
Unknown (Most likely 75%) |
Sanity Pill Restoration |
25 |
Sanity Drain Speed |
200% |
Sprinting |
On |
Player Speed |
100% |
Flashlight |
On |
Ghost Speed |
100% |
Roaming Frequency |
High |
Changing Favourite Room |
Medium |
Interaction Amount |
Low |
Event Frequency |
High |
Grace Period (Seconds) |
2 |
Hunt Duration |
High |
Kills Extend Hunts |
Low |
Evidence Given |
2 |
Fingerprint Chance |
100 |
Fingerprint Duration |
120 |
Setup Timer |
0 |
Weather |
Random |
Doors Starting Open |
High |
Number of Hiding Places |
Low |
Sanity Monitor |
Broken |
Activity Monitor |
On |
Fuse box at start of contract |
Broken |
Cursed Possessions Quatity |
2 |
Cursed Possession #1 |
Voodoo Doll |
Cursed Possession #2 |
Tarot Cards |
Gear on the Truck!
Head Gear | Tier 1 |
Motion Sensor | Tier 1 |
Sanity Medication | Tier 1 |
Igniter | Tier 1 |
Firelight | Tier 2 |
Parabolic Microphone | Tier 1 |
Crucifix | Tier 1 |
Salt | Tier 1 |
EMF Reader | Tier 1 |
Photo Camera | Tier 1 |
Spirit Box | Tier 1 |
Ghost Writing Book | Tier 1 |
D.O.T.S. Projector | Tier 2 |
Video Camera | Tier 1 |
Thermomometer | Tier 1 |
Ultraviolet Light | Tier 2 |
Flashlight | Tier 2 |
Tripod | Tier 1 |